We build prototypes, test them with real campus ministers, and ship what works. Try one below and tell us what you think.
Your feedback shapes what we build next.
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A board game about cultural transition? Build it by Friday. A cultural intelligence app? Ship it, then watch people use it. We move fast and iterate on what sticks.
Every prototype gets put in front of actual campus ministers and students. We play-test at dinner tables, watch reactions in real time, and rebuild based on what we see.
Ministry isn't a PDF. It's a conversation over a card game. A student pointing at a map and saying "that's my country." We build things people actually pick up and use.
We send one update per month — new prototypes, what we learned, and what's coming next.